Fire of Entanglement

School evocation; Level paladin 2


Casting Time 1 swift action
Components V, S


Range special; see text
Targets one creature
Duration 1 round/level
Saving Throw Reflex partial; Spell Resistance yes


The next creature you attack using your smite evil class ability is wreathed in flames that impede its movement. Until the end of the spell’s duration, the target is entangled. If the target starts its turn in a square adjacent to you, it is considered to be entangled to an immobile object (you) and cannot move. A target that saves against this spell is affected for only 1 round.

Section 15: Copyright Notice

Advanced Player’s Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

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