Casting Time 1 standard action
Components V, S, M (a bag of air), DF
The target’s buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Among other effects, the target needs to succeed at a DC 20 Swim check to submerge itself and to stay submerged.
Pathfinder Campaign Setting: Aquatic Adventures © 2017, Paizo Inc.; Authors: Amber E. Scott and Mark Seifter.