Enhance Water

School transmutation; Level bard 1, cleric/oracle 1, paladin 1


Casting Time 1 round
Components V, S


Range touch
Target 1 pint of water/level
Duration instantaneous
Saving Throw Fort negates (harmless, object); Spell Resistance yes (harmless, object)


This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The alcohol is of middling quality but perfectly drinkable. The spell also serves to remove poisons, diseases, minerals, and other toxins from the water as it transforms. The more contaminants that exist in the water, the darker the ale or the more full-bodied the wine becomes. The beverage’s alcohol content is not affected by the presence or absence of contaminants.

This spell does not work on unholy water, potions, or other liquids with magical power.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, Jerome Virnich.

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