Cat’s Grace

School transmutation; Level alchemist 2, bard 2, bloodrager 2, druid 2, psychic 2, magus 2, ranger 2, sorcerer/wizard 2, summoner/unchained summoner 2; Subdomain flowing 2; Elemental School wood 2


Casting Time 1 standard action
Components V, S, M (pinch of cat fur)


Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes


The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.

Cat’s Grace, Mass

School transmutation; Level bard 6, druid 6, magus 6, psychic 6, sorcerer/wizard 6, summoner 4, unchained summoner 6; Elemental School wood 6


Range close (25 ft. + 5 ft./2 levels)
Targets one creature/level, no two of which can be more than 30 ft. apart


This spell functions like cat’s grace, except that it affects multiple creatures.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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