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Blend With Surroundings

School illusion (glamer); Level bard 1, cleric 1, druid 1, shaman 1, sorcerer/wizard 1, summoner 1, witch 1


Casting Time 1 round
Components V, S, M/DF (a chess piece)


Range close (25 ft. + 5 ft./2 levels)
Targets one creature
Duration 10 minutes/level
Saving Throw Fort negates (harmless) or Will disbelieves (if interacted with); Spell Resistance yes (harmless)


This spell changes the appearance of the affected creature so that it better blends in with its surroundings. As chosen by you, the affected creature takes on the appearance of a statue, furniture, a tree, a bush, a rock, or another object of similar size.

As long as the target stays still, it gains a +20 bonus on Stealth checks, and it can use Stealth even if it is being observed. The target’s armor blends in perfectly with the illusory shape, and the target’s armor check penalty on Stealth checks is negated for the duration of the spell. If the target moves at all while this spell is in effect, the spell ends.

Section 15: Copyright Notice

Pathfinder Player Companion: Dirty Tactics Toolbox © 2015, Paizo Inc.; Authors: Alexander Augunas, Mikko Kallio, Anthony Li, Luis Loza, and Andrew Marlowe.