Blade of Light

School transmutation [good]; Level cleric 4, inquisitor 4, paladin 4


Casting Time 1 standard action
Components V, S


Range touch
Target one melee weapon
Duration 1 round/level
Saving Throw none; Spell Resistance no


This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon).

A weapon enhanced by this spell sheds light as if daylight had been cast on it. It functions as a magic and good weapon for the purposes of overcoming damage reduction.

The weapon grants a +2 sacred bonus on attack rolls against undead and deals +1d6 points of damage on a successful hit against such foes; against incorporeal undead, it functions as if it had the ghost touch weapon special ability. The weapon automatically confirms critical hits against foes that are vulnerable to sunlight.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Adventurer’s Guide © 2017, Paizo Inc.; Authors: Benjamin Bruck, John Compton, Crystal Frasier, Tim Hitchcock, Jenny Jarzabski, Isabelle Lee, Joe Pasini, Jessica Price, David Schwartz, and Josh Vogt.

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