Ancestral Memory

School divination; Level alchemist 5, cleric/oracle 5, druid 4, shaman 5


Casting Time 1 standard action
Components V, S


Range personal
Duration 1 round/level


When you cast this spell, you open your mind to the vast experiences of your ancestors in the hope of learning something pertinent about your current situation. The chance of successfully finding an ancestral memory that is pertinent is equal to 70% + your caster level. Failure indicates you merely gain a +5 insight bonus on all Intelligence-based skill checks for the duration of the spell.

Success indicates that you not only gain the +5 insight bonus on all Intelligence-based skill checks, but that one of your ancestors came across a situation or problem similar to one you are currently facing. In this case, the GM provides you with some specific information to assist you in overcoming your problem.

For example, a character might encounter a clay golem deep underground, and finds that her magic weapon and spells seem to be useless against the creature. She successfully casts ancestral memory, and “remembers” the proper type of weapons and spells that work against such creatures.

Section 15: Copyright Notice

Pathfinder Campaign Setting: The Inner Sea World Guide. © 2011, Paizo Publishing, LLC; Authors: Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn, Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, James Jacobs, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker.

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