School divination; Level alchemist 3, bard 2, cleric/oracle 4, inquisitor 2, medium 2, mesmerist 2, psychic 3, shaman 4, sorcerer/wizard 3, spiritualist 3, summoner/unchained summoner 3, witch 3; Subdomain agathion 3, language 3; Bloodline aberrant 3; Elemental School wood 3; Mystery dark tapestry 3, lore 2


Casting Time 1 standard action
Components V, M/DF (a clay model of a ziggurat)


Range touch
Target creature touched
Duration 10 min./level
Saving Throw Will negates (harmless); Spell Resistance no


This spell grants the creature touched the ability to speak and understand the language of any intelligent creature, whether it is a racial tongue or a regional dialect. The subject can speak only one language at a time, although it may be able to understand several languages. Tongues does not enable the subject to speak with creatures who don’t speak. The subject can make itself understood as far as its voice carries. This spell does not predispose any creature addressed toward the subject in any way.

Tongues can be made permanent with a permanency spell.

Tongues, Communal

Level alchemist 4, bard 3, cleric 5, mesmerist 3, psychic 4, sorcerer/wizard 4, summoner/unchained summoner 4, witch 4
Target creatures touched


This spell functions like tongues, except you divide the duration in 10-minute intervals among the creatures touched.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.

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