School enchantment (compulsion) [mind-affecting]; Level cleric/oracle 3, inquisitor 3, paladin 3; Domain community 3; Subdomain archon (good, law) 3, leadership 3


Casting Time 1 standard action
Components V, S, DF


Range 40 ft.
Area all allies and foes within a 40-ft.-radius burst centered on you
Duration 1 round/level
Saving Throw none; Spell Resistance yes


You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

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