Casting Time 1 standard action
Components V, S
Range 20 ft
Area All living enemies and undead creatures within a 20-ft-radius burst centered on the caster
Saving Throw Fortitude half; Spell Resistance yes
Negative energy bursts in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +20) to nearby living enemies.
Like inflict spells, circle of doom cures undead in its area rather than damaging them.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.