Casting Time 1 standard action
Duration 1 round/level
Saving Throw Will half; Spell Resistance yes
Your body is charged with protective energy. You gain a +2 deflection bonus to AC, and any opponent that touches or grapples you takes 1d8 points of damage +1 point per caster level (to a maximum of +5). The opponent may make a Will save for half damage. Allies can touch you without harm. You cannot use the spell to make touch attacks – the opponent must touch or grapple you.
Forgotten Foes © 2010 Tricky Owlbear Publishing, Inc.; Authors Mark Gedak and Stefen Styrsky.