Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round
Saving Throw Reflex partial; Spell Resistance yes
You cause the target’s muscles to twitch and cramp for 1 round. If the target fails their Reflex save, they drop any held items; if they make their save, they manage to hold on to everything, but still suffer the muscle spasms.
Forgotten Foes © 2010 Tricky Owlbear Publishing, Inc.; Authors Mark Gedak and Stefen Styrsky.