Casting Time 1 minute
Components V, S, M (an ointment of rare potent herbs worth 500 gp)
Target creature touched
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
The warded creature gains resistance to blows, cuts, stabs, and slashes. By rubbing an ointment of rare potent herbs on to the target’s flesh and casting the spell, the subject gains DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 150 points), it is discharged.