Jump

School transmutation; arcane/occult/primal 1

CASTING

Casting Time 1 standard action
Components V, S, M (a grasshopper’s hind leg)

EFFECT

Target creature touched
Duration 1 min./level (D)
Saving Throw Will (harmless); Spell Resistance yes

DESCRIPTION

The target gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

Section 15: Copyright Notice

S-Class Characters: The Magus. Copyright 2021, Samurai Sheepdog. Author: Kevin Glusing

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