School evocation [acid, cold, electricity, or fire]; Level 4


Casting Time 1 standard action
Components V, S, M (two vials; one containing acid and one containing an alkaline solution worth a total of 50 gp)


Area 30-ft.-radius spread centered on you
Duration 1 round, then instantaneous
Saving Throw Reflex half; Spell Resistance yes


Once per round, choose one of the following: acid, cold, electricity, or fire. You deal 1d8 damage of the chosen type per caster level (maximum 10d8) to all creatures and unattended objects within 15 feet, and half that amount to targets past 15 feet but within 30 feet.

  • You automatically take half damage from the explosion, without a Saving Throw, but any other energy resistance or energy immunity effects you may have in place can prevent or lessen this overflow damage caused by the explosion.
Section 15: Copyright Notice

S-Class Characters: The Magus. Copyright 2021, Samurai Sheepdog. Author: Kevin Glusing

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