Blue Touch

School conjuration (healing)[cold]; Level sorcerer/wizard 1


Casting Time 1 standard action
Components V, S, F


Range touch
Target creature or object touched
Duration instantaneous
Saving Throw none; Spell Resistance no


Blue touch covers one of the caster’s hands with a blue aura, which is transferred by touch to a creature or object. The aura draws heat and burns out of the thing touched, healing 1d4 hp +1 point per level of the caster (maximum 1d4+5). The healing only works on hp lost to fire damage, or on any damage suffered by a creature of the [cold] subtype. A target of this spell stops bleeding (stabilizing if dying) even if it has suffered no fire damage.

Section 15: Copyright Notice

The Genius Guide To: Ice Magic

The Genius Guide To: Ice Magic. Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens
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