School transmutation; Level druid 2, ranger 2


Casting Time 1 standard action
Components V, S, M/DF (charred or torn leaf)


Range touch
Target creature touched
Duration1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


You are able to tap into the ancient, terrible might of nature, granting the subject of the spell a +2 enhancement bonus to Strength, Dexterity, and Constitution. It also gains an increase of 10 feet to base speed for all its natural movement modes (but not those granted by a spell or effect, such as fly).

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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