Weltering Wave

School evocation [chaos, force]; Level cleric/oracle 2


Casting Time 1 standard action
Components V, S, DF


Range close (25 ft. + 5 ft./2 levels)
Area 20-ft.-radius spread
Duration 1d3+1 rounds
Saving Throw Reflex partial; Spell Resistance yes


You cause chaotic energies to violently shake and disorient the targets of this spell. Those in the area affected are shaken ( -2 morale penalty on attack rolls, weapon damage rolls, and saving throws) for 1 round and must make Reflex saves or fall prone; the Reflex save is required each round a creature is in the area of effect.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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