Undetectable Poison

School illusion (glamer) [evil]; Level bard 2, druid 2, ranger 1, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S


Range close (25 ft. + 5 ft./2 levels)
Target one dose of poison/level, no two of which can be more than 30 ft. apart
Duration 1 day/level
Saving Throw Will negates (harmless) (see text); Spell Resistance yes


This spell allows you to mask the presence of poisons. Detect poison and similar effects utterly fail to detect the poison. Detect magic does reveal the aura of an illusion spell. Creatures carrying poisons and unattended magic poisons may make saving throws to prevent the poison from being made undetectable.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 1st Level Spells

101 1st Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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