Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration permanent (D)
Saving Throw Fortitude negates; Spell Resistance yes
The target immediately gets a sharp cramp in his chest, back or side and becomes short of breath, imposing a -4 penalty on attack rolls, skill checks, and ability checks. More importantly, the creature is flat-footed and cannot run. A conjuration (healing) spell of 2nd level or higher negates the effects of this spell, as do fast healing and regeneration.
101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.