School enchantment (compulsion) [mind-affecting]; Level bard 3, cleric/oracle 3, sorcerer/wizard 3


Casting Time 1 swift action
Components V


Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration instantaneous
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


You infuse a target with energy. The subject of surge increases his initiative count with a +20 insight bonus for the duration of the current encounter. If cast on the same subject in the same 24 hour period, this spell fails.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 3rd Level Spells

101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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