School conjuration (teleportation); Level cleric/oracle 2, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, DF


Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round
Saving Throw Will negates; Spell Resistance yes


Shunt briefly and forcibly pushes a target creature within range into the Ethereal Plane for 1 round. If cast while on the Ethereal Plane, this spell functions in reverse, forcing a creature onto the Material Plane for 1 round. The subject reappears where it had been when the shunt spell was cast*.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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