Scout’s Hike

School transmutation; Level bard 2, druid 2, ranger 2, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, M (dirt from a fresh trail)


Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes


The target creature gains a +2 enhancement bonus to Dexterity, a +4 competence bonus to Stealth checks and increases its base land speed by +10 feet. It has no effect on other modes of movement, such as burrow, climb, fly, or swim.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

scroll to top