Predatory Stealth

School illusion (glamer); Level druid 3, ranger 3, sorcerer/wizard 3


Casting Time 1 standard action
Components V, S, DF


Range close (25 ft. + 5 ft./2 levels)
Targets one creature/ level, no two of which can be more than 30 ft. apart
Duration 10 min./level
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)


Predatory stealth masks the presence of the selected creatures, granting them a +5 competence bonus on Stealth checks and preventing them from being automatically detected by scent. Creatures with the scent ability must make Perception checks to detect affected creatures (and any items they carry) as if they lacked that ability. Creatures with the blindsense ability are likewise unable to detect the subjects’ presence, while those with blindsight can detect the subjects’ presence as if using blindsense instead.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 3rd Level Spells

101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

scroll to top