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Overcompensation

School transmutation; Level sorcerer/wizard 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Target weapon touched
Duration 1 hour/level
Saving Throw Will negates (object, harmless); Spell Resistance yes (object, harmless)

DESCRIPTION

This spell causes the weapon touched to grow to the next smallest size that would normally make it impossible to wield. The damage dealt by the weapon increases as though it were one size category larger, but the weapon can be wielded as though it were its original size.

This effect does not stack with other magic effects that increase size, such as enlarge person or righteous might.

Table: Weapon Damage Size Conversion
Tiny Weapon Damage Small Weapon Damage Medium Weapon Damage Large Weapon Damage Huge Weapon Damage
1 1d2 1d3 1d4
1 1d2 1d3 1d4 1d6
1d2 1d3 1d4 1d6 1d8
1d3 1d4 1d6 1d8 2d6
1d4 1d6 1d8 2d6 3d6
1d6 1d8 1d10 2d8 3d8
1d8 1d10 1d12 3d6 4d6
1d4 1d6 2d4 2d6 3d6
1d8 1d10 2d6 3d6 4d6
1d10 2d6 2d8 3d8 4d8
2d6 2d8 2d10 4d8 6d8
Section 15: Copyright Notice

101 1st Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.