Mental Sentinel

School divination; Level ranger 1, sorcerer/wizard 1


Casting Time 1 standard action
Components V, S


Range personal
Duration 10 min./level (D) (or until expended)


While this spell is active you gain a sixth sense for danger: a faint tingling at the back of the head or a feeling in your gut that makes you more alert. While this spell is active you gain a +2 insight bonus on Perception checks. Any time while this spell is active, you can expend the remaining duration to gain a +2 insight bonus to your initiative check.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 1st Level Spells

101 1st Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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