Intelligent Object

School transmutation; Level bard 3, sorcerer/wizard 3


Casting Time 1 standard action
Components V, S


Range medium (100 ft. + 10 ft./level)
Target one object
Duration 1 round/level
Saving Throw Will negates(object); Spell Resistance yes (object)


You temporarily give an item or object the semblance of intelligence. The item is of the same alignment that you are and is considered friendly towards you. The target object can see and hear as a normal human could within a range of 60 feet, and it can speak and read any two languages you can.

If the wielder of the targeted item tries to uses it against you or your allies, the wielder must make a Will save or be unable to perform the desired action. Attacks with other weapons or abilities are unaffected.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 3rd Level Spells

101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

scroll to top