Casting Time 1 standard action
Components V, S
Target one weapon
Duration 1 min./level (D) (see text)
Saving Throw Will negates; Spell Resistance yes
You make a weapon particularly useful against undead opponents by infusing it with magical daylight. The weapon disrupts the undead flesh of a corporeal foe, inflicting upon it a –2 divine penalty to attacks, saves, and checks for 1 round per level when it strikes (multiple strikes do not fascinate ability stacking penalties.) Incorporeal undead hit are also disrupted, causing them to be staggered on their next turn.
Section 15: Copyright Notice – 101 1st Level Spells
101 1st Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.