Hex of the Bull’s-Eye

School necromancy; Level cleric/oracle 1, druid 1, sorcerer/wizard 1


Casting Time 1 standard action
Components V, S


Range 20 ft.
Target 1 creature or object
Duration 1 min./level (D)
Saving Throw Will half; Spell Resistanceyes


You alter the laws of probability so that any time the target is missed by an attack, there is a 20% chance that it actually hit. If the target saves, the chance that a miss is actually a hit is reduced to 10%.

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 1st Level Spells

101 1st Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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