Exploding Critical

School transmutation [force]; Level sorcerer/wizard 2


Casting Time 1 standard action
Components S


Range touch
Target weapon touched
Duration 10 minutes/level (D)
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)


This spell instills the target weapon with a hidden potential. Whenever the weapon deals a successful critical hit, it deals an additional 1d8 points of force damage. If the weapon has a critical modifier of X3 it deals 2d8, and if the modifier is X4 it deals 3d8. Even creatures immune to critical hits suffer this damage.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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