Casting Time 1 standard action
Target weapon touched
Duration 10 minutes/level (D)
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
This spell instills the target weapon with a hidden potential. Whenever the weapon deals a successful critical hit, it deals an additional 1d8 points of force damage. If the weapon has a critical modifier of X3 it deals 2d8, and if the modifier is X4 it deals 3d8. Even creatures immune to critical hits suffer this damage.
101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.