Range close (25 ft. + 5 ft./2 levels)
Area 20-ft.-radius emanation
Duration 2 hours/level
Saving Throw none; Spell Resistance yes
This spell imbues an area with chaotic energies. The save DC to resist spells, spell-like, and supernatural abilities within the area of this spell suffer a -10 destabilizing penalty and then add a 1d20 destabilizing bonus to their DC. So for example if a wizard‘s fireball, a demon’s spell-like cone of cold, and a green dragon’s breath weapon all have a normal Reflex DC of 25, within the area of this spell that Reflex DC would be 15+1d20. Spells or effects without Save DCs are not affected by this spell.
101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.