Casting Time 1 standard action
Components V, S
Target creature touched
Duration permanent (D)
Saving Throw Will negates (object); Spell Resistance yes (object)
You are able to impart a curse on an object. This causes the object to function exactly the opposite of how it was meant to work. Thus, a +3 sword becomes a –3 sword, a ring of fire resistance 10 causes its wielder to take 10 more points of damage from fire sources, etc. If the object is unattended, it receives no save. If attended, it uses the wielder’s saves. If unattended at the time of the curse, the object functions as a normal cursed item when picked up by a character.
Section 15: Copyright Notice – 101 3rd Level Spells
101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.