Casting Time 1 standard action
Components V, S, M (pinch of raw earth), F (crossbow bolt)
Range long (400 ft. + 40 ft./level)
Effect one bolt of random energy
Duration 1 round + 1 round/3levels
Saving Throw no; Spell Resistance no
A bolt of the chaotic energies of creation springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The bolt deals 2d4 points of damage of a random type with no splash damage. For every three caster levels you possess, the energy, unless neutralized, lasts for another round (to a maximum of 6 additional rounds at 18th level), dealing another 2d4 points of damage in each round. Each round, roll on the chart to determine the damage type.
101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.