School necromancy; Level cleric/oracle 0, druid 0, sorcerer/wizard 0
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Target living creature touched
Duration 1 round/level (D); see text
Saving Throw Fortitude negates; Spell Resistance yes
DESCRIPTION
With a touch, you cause an existing wound to deal 1 point of damage. Each round thereafter, the target must succeed on a Fortitude save or take an additional 1 point of damage. If the target succeeds on two consecutive saves or is subjected to a Conjuration (healing) spell, the effect ends.
101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.