Animal Mind

School enchantment (compulsion) [mind-affecting]; Level bard 3, cleric/oracle 4, druid 3, ranger 3, sorcerer/wizard 4


Casting Time 1 standard action
Components V, S


Range close (25 ft. + 5 ft./2 levels)
Target one creature with Intelligence 2 or greater
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes


Choose an animal type when you cast this spell. The subject believes it is an animal of that type. If the subject does not know how such an animal would act, it acts in a manner that it believes an animal should act. While affected by this spell, spells and abilities that target animals will also affect the subject. Any attempt to interact with the subject requires a Handle Animal check (DC 10+ your caster level).

Section 15: Copyright Notice

Section 15: Copyright Notice – 101 3rd Level Spells

101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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