Angry Wound

School necromancy [evil]; Level cleric/oracle 2, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, M/DF (piece of broken glass)


Range touch
Target living creature touched
Duration 1 round/level (D); see text
Saving Throw see text; Spell Resistance yes


Upon concluding the dreadful incantation, you become fueled with awful power; your touch causes flesh to burst and weep freely. With a touch, you open an ugly wound on a living creature, dealing 1d6 points of damage (no save). Each round thereafter, the target must succeed on a Fortitude save or take an additional 1d6 points of damage as its flesh bursts and suppurates. If the target succeeds on two consecutive saves, the effect ends.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.

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