Casting Time: 1 standard action
Components: V, S, DF
This spell determines to what degree the touched creature’s religious views are similar or contrary to your own. If the creature fails its saving throw, you instantly learn the creature’s ethos (whether it is chaotic, lawful, or neutral), its morality (whether it is evil, good, or neutral), its patron deity (if any), and the name of any religious organizations it belongs to.
Pact Magic Unbound, Vol. 1 © 2012, Radiance House; Authors: Alexander Augunas, Dario Nardi.