School: enchantment (compulsion) [mind-affecting]; Level: bard 2, cleric 4, paladin 2, sorcerer/wizard 4


Casting Time: 1 standard action
Components: V, S


Range: close (25 ft. + 5 ft./2 levels)
Target: one living creature
Duration: 1 day/level
Saving Throw: Will negates; Spell Resistance: yes


Your enemy is overwhelmed by the desire to aid everyone in need they come across.

The target is compelled to give each such person he encounters 2d4 gold pieces (or the equivalent amount in silver and copper pieces) as long as he has the coins to do so. If he doesn’t have the coins to give, the target will feel compelled to give those in need clean clothes, rations, and other supplies from his own gear. Once the target is out of both coins and supplies, he will start donating his time, offering to care for the sick, to cook for the poor, etc.

Section 15: Copyright Notice

The Gods of Porphyra © 2012, Purple Duck Games; Authors: Christopher Kaiser, Perry Fehr, Mark Gedak, August Hahn, John Hazen, Sean Holland, Sam Hing, James H. Lewis, Chris Longhurst, Scott Messer, Sean O’Connor, David Nicholas Ross, and Jeremy Whalen

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