Components V, S
Target you and a touched spirit from another plane, or you and an enchantment spell on a touched creature or object
Duration 1 round/level or until discharged
Saving Throw see text; Spell Resistance see text
A pale silver light surrounds you.
This energy has three effects.
- First, you gain a +4 deflection bonus to AC against attacks by fey, outsiders, and undead.
- Second, on making a successful melee touch attack against an extraplanar fey, outsider, or undead, you can choose to drive that creature back to its home plane. The creature can negate the effects with a successful Will save (spell resistance applies). This use discharges and ends the spell.
- Third, with a touch you can automatically dispel any one enchantment spell cast by a fey, outsider, or undead. Spells that can’t be dispelled by dispel magic also can’t be dispelled by expel spirits. Saving throws and spell resistance do not apply to this effect. This use discharges and ends the spell.
Legendary Classes: Covenant Magic, © 2013, Purple Duck Games; Author: David Nicholas Ross.