Ancestral Advisor

School: necromancy; Level: cleric 2, inquisitor 2


Casting Time: 1 standard action
Components: V, S, DF


Range: personal
Target: you
Duration: 10 min./level


You summon an ancestral spirit to help you accomplish a task.

You gain a +10 competence bonus to a specific skill which lasts for the duration of the spell. Furthermore, you are considered trained in the chosen skill. Only one ancestral advisor can aid you at a time. A spell that wards against spirits effectively suppresses this spell until the target is outside the warded area.

Section 15: Copyright Notice

The Gods of Porphyra © 2012, Purple Duck Games; Authors: Christopher Kaiser, Perry Fehr, Mark Gedak, August Hahn, John Hazen, Sean Holland, Sam Hing, James H. Lewis, Chris Longhurst, Scott Messer, Sean O’Connor, David Nicholas Ross, and Jeremy Whalen

scroll to top