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Ancestral Advisor

School: necromancy; Level: cleric 2, inquisitor 2


Casting Time: 1 standard action
Components: V, S, DF


Range: personal
Target: you
Duration: 10 min./level


You summon an ancestral spirit to help you accomplish a task.

You gain a +10 competence bonus to a specific skill which lasts for the duration of the spell. Furthermore, you are considered trained in the chosen skill. Only one ancestral advisor can aid you at a time. A spell that wards against spirits effectively suppresses this spell until the target is outside the warded area.

Section 15: Copyright Notice

The Gods of Porphyra © 2012, Purple Duck Games; Authors: Christopher Kaiser, Perry Fehr, Mark Gedak, August Hahn, John Hazen, Sean Holland, Sam Hing, James H. Lewis, Chris Longhurst, Scott Messer, Sean O’Connor, David Nicholas Ross, and Jeremy Whalen