Green Decay

School transmutation; Level cleric 4, druid 4, sorcerer/wizard 4


Casting Time 1 standard action
Components V, S, M (a pinch of green mold)


Range close (25 ft + 5 ft./2 levels)
Targets all undead in a 20-ft.-radius burst
Duration instantaneous
Saving Throw Fort negates; Spell Resistance yes


You cause all undead in the area of effect of 4 HD or less to decay into piles of harmless green mold unless they succeed at a Fortitude save. Each undead gains a bonus or penalty on this saving throw based on the brightest level of illumination in its space: supernatural darkness (+3), darkness (+2), dim light (+1), normal light (+0), bright light (–1).

Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.

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