Wounds Transference

School necromancy; Level antipaladin 1, sorcerer/wizard 1, witch 1


Casting Time 1 standard action
Components V, S, M (A small eye agate worth at least 10 gp.)


Range touch
Target living creature touched
Duration instantaneous
Saving Throw Fort negates; Spell Resistance yes


If you are currently wounded, you may transfer your wounds to a living creature you touch. The target takes damage equal 1 point per caster level to a maximum of your unhealed total hit point damage. You are healed by the same amount of damage.

Section 15: Copyright Notice

Breath of Life: The Archivist, Copyright 2023, Orphaned Bookworm Productions, LLC, Authors: Connor Bates and Norman Mitchell Jr.

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