Seismic Jaunt

School evocation [cold, water]; Level druid/shaman 7, sorcerer/wizard 7


Casting Time 1 standard action
Components V, S


Range 120 ft.
Area a line up to 120 feet.
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes


This spell operates as the spell frigid flurry except it causes an explosion of rock and earth dealing magical bludgeoning damage and knocking the enemies in the area prone. A successful Reflex save halves the damage and negates the prone condition.

Section 15: Copyright Notice

Read Magic: 2nd Path Magic II, © 2023, Orphaned Bookworm Productions, LLC, Author: Connor Bates.

scroll to top