Falling Sky

School evocation [air]; Level druid/shaman 8, psychic 8, sorcerer/wizard 8, witch 8


Casting Time 1 standard action
Components V, S


Range medium (100 ft. + 10 ft./level)
Area cylinder (30-ft. radius, 60 ft. high)
Duration instantaneous
Saving Throw Fortitude partial; Spell Resistance yes


You manipulate the pressure of the air in an area an bring it down like a massive weight down to the ground. All flying creatures in the area descend to the bottom of the spell’s area, taking double the normal fall damage if it results in hitting the ground or another hard surface. If they do not strike a surface within the spell’s area, they instead take normal fall damage instead of double due to the concussive movement downward.

Creatures within the spells area are knocked prone and are stunned for 1 round, then staggered for 1d4 rounds thereafter. On a successful Fortitude save, the affected creatures are instead knocked prone and staggered for 1d4 rounds.

Section 15: Copyright Notice

Read Magic: 2nd Path Magic II, © 2023, Orphaned Bookworm Productions, LLC, Author: Connor Bates.

scroll to top