Fire and Ice

School conjuration (creation) [cold, fire]; Level magus 2, sorcerer/wizard 2


Casting Time 1 standard action

Components V, S, M (a sliver of brimstone)


Range medium (100 ft. + 10 ft./level)

Effect one globule of viscous, gelatinous material

Duration 1 round +1 round per three levels

Saving Throw none; Spell Resistance no

A spherical globule of viscous, gelatinous material springs from your hand and races to its target. You must succeed on a ranged touch attack to hit your target. The globule deals 1d6 points of cold damage per caster level (maximum 5d6). At the beginning of your next turn, the chilly substance rapidly warms, dealing 1d6 points of fire damage, unless the target uses a full-round action to remove the gooey material with at least a gallon of water. For every three caster levels you possess beyond 3rd level, the viscous material lasts for another round (to a maximum of 6 additional rounds at 18th level), dealing another 1d6 points of fire damage in each round.

Section 15: Copyright Notice

Icebound Copyright 2021, Michael Mars; Author: Tom Knauss

scroll to top