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Suffocating Earth

School transmutation [earth]; Level: sorcerer/wizard 8, witch 8

Components: V

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Target(s): One living creature

Duration: 2 rounds per level

Saving Throw: Fort negates; Spell Resistance: yes

This spell causes any existing earth, mud, or sand the target is standing on to rise up, entangling the target and filling their mouth and nose, causing it to slowly suffocate. Targets that fail their save are entangled and begin to suffocate. See the rules for holding your breath in the core rulebook, but the target suffers a –4 penalty to its Constitution check to determine how long it can hold its breath. Also, spellcasters must make a Concentration check (DC 22) each round in order to cast spells. Suffocation of earth has no effect on creatures that do not need to breathe, such as constructs, elementals, oozes, plants, and undead.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson