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Serpent’s Wrath

School enchantment (compulsion) [mind-Affecting]; Level: alchemist 2, druid 2, magus 3, serpent warlock 2, sorcerer/wizard 2, summoner 2, viper assassin 3, witch 2

Components: V,S

Casting Time: 1 standard action

Range: Touch

Target(s): One living creature

Duration: 1 round/level

Saving Throw: None; Spell Resistance: yes

This spell fills the recipient with the cold rage of an angry serpent. This rage is similar to a barbarian’s, but the recipient gains only a +1 morale bonus to Strength and Constitution and a +1 morale bonus on Will saves, while suffering a –1 penalty to AC. These bonuses do not stack with bonuses gained from other raging abilities. Furthermore, the recipient’s eyes take on the light of a cold, methodical killer, and any opponent within 5 ft. of him must make a Will save or become shaken for 1 round. Creatures immune to fear are not shaken. Creatures that make their save are immune to the shaken effect for the spell duration. Like the barbarian, enraged creatures cannot use skills, feats or abilities that require patience and concentration, such as moving silently or casting spells. At the end of the rage, the recipient is fatigued for a number of rounds equal to the number of rounds spent in the rage.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson