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Serpentine Weapon

School transmutation [poison]; Level: magus 3, serpent warlock 3, sorcerer/wizard 3, viper assassin 2, witch 3

Components: V,S,M (the scale of a venomous snake)

Casting Time: 1 standard action

Range: Touch

Target(s): One weapon

Duration: 1 hour/level

Saving Throw: None; Spell Resistance: no

This spell has two uses: it can enhance a poisoned weapon or it can enhance the poison DC of a creature with a natural poison attack. When cast on a weapon already coated with poison, the spell doubles the length of time the weapon stays coated. Thus, poison coated on a weapon is effective for two hits rather than one. This spell affects only one light slashing or piercing melee weapon already coated with poison. In addition, the wielder gains a +1 bonus to initiative the first time he strikes with the poisoned weapon.

If used on any snake or snake-like creature that has a natural poison attack, the save DC of the creature’s poison is increased by 2.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson