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Mummification of Nine

School necromancy [death, evil]; Level: sorcerer/wizard 7

Components: V,S,M (mummy dust, embalming cloth)

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Target(s): One humanoid creature

Duration: Instantaneous (see text)

Saving Throw: Fort negates; Spell Resistance: yes

This spell inflicts 1d6 negative levels on a single, living humanoid creature of at least 8 hit dice. A creature slain by the spell rises as a mummy after nine days. Mummies created in this way must serve the caster for a period of nine days (as if they were affected by a command undead spell), after which they crumble to dust. The caster is immune to the despair ability of his mummies as long as they are under his control. The caster may never have more than twice his level in hit dice of mummies under his control. Thus, a 14th level caster could control up to twenty-eight hit dice of mummies at one time. If the caster exceeds this limit, all the mummies under his control are instantly freed, seek to slay him, and will not stop until nine days have passed or he is slain.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson