Divine Light Weapon

School transmutation [good, light]; Level: Champion of Light 4, cleric 6

Components: V, S, DF

Casting Time: 1 standard action

Range: Touch

Target(s): Weapon touched

Duration: 1 round/level

Saving Throw: Will negates (harmless, object); Spell Resistance: yes (harmless, object)

This spell functions like brilliant energy weapon, but the weapon is also endowed with divine light that that gives it an additional +2 to hit and damage. Unlike a normal brilliant energy weapon, weapons endowed with this spell can also affect undead, constructs, and objects, but only inflict half damage against them. This spell cannot be cast on a natural weapon, such as an unarmed strike.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson

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